open3d.t.geometry.SurfaceMaskCode
- class open3d.t.geometry.SurfaceMaskCode
Mask code for surface extraction used in raycasting and surface extraction.
Members:
VertexMap
DepthMap
ColorMap
NormalMap
- ColorMap = <SurfaceMaskCode.ColorMap: 4>
- DepthMap = <SurfaceMaskCode.DepthMap: 2>
- NormalMap = <SurfaceMaskCode.NormalMap: 8>
- VertexMap = <SurfaceMaskCode.VertexMap: 1>
- property value